000 01354nam a2200181Ia 4500
999 _c6801
_d6801
003 OSt
005 20200130141601.0
008 140801s2004 xx 000 0 und d
082 _a659.133 SUT-A
100 _aSutherland, Max
245 _aAdvertising & The Mind of the Consumer
260 _bAllen & Unwen
_c2004
_aSydney
300 _a326p.
500 _a1. Influencing people : Myths and Mechanism 2. Image and Reality : Seeing things in Different Ways 3. Subliminal Advertising : The Biggest Myth of All 4. Conformity : The Popular Thing to Do 5. The Advertising Message : Oblique and Indirect 6. Silent Symbols and Badges of Identity 7. Vicarious Experience and Virtual Reality 8. Message reminders and Reward : How ads Speak to us 9. what's this I'm watching ? The Elements that make up an ad 10. The Limits of Advertising 11. Continuous Tracking : Are you Being Follwed 12. New Product launches : Don't Pull the Plug too Early 13. Planning Compaign Strategy Around Consumers Mental Filing Cabinets 14. What Happens When you Stop Advertising 15. The Effectiveness of Funny ads : What a Laught
700 _aMax Sutherland
856 _uhttps://books.google.co.in/books?id=qOWCKXglVLwC&printsec=frontcover&dq=advertising+bysutherland&hl=en&sa=X&ved=0ahUKEwjcx5v-9KrnAhUfzDgGHT1ZAQ0Q6AEIKjAA#v=onepage&q&f=false
942 _2ddc
_cBK